This is the highest veterancy possible for the UNSC. For example, a Hornet (upgraded to a Hawk) with three veterancy levels and a fully upgraded Spartan with three veterancy levels will have a combined veterancy level of 14. Each upgrade for either the vehicle or Spartan will create another veterancy level which will be added to the unit’s combined veterancy level. When a non-upgraded Spartan has garrisoned a non-upgraded vehicle, they add their own strengths together and display two veterancy levels above the unit. Spartans are the only unit that can garrison personally controlled or enemy units. The only exception to these percentages of damage inflicted and resisted is Covenant leaders which can gain 200-300% additional damage inflicted/resisted (depending on your chosen leader). For example, a Vulture has been upgraded to additional firepower and a Scarab is already fully upgraded. Each upgrade will add an additional 25% damage inflicted and resisted (Including Spartans when outside of a vehicle.) Some units will already be upgraded when arriving onto the battlefield without you having to upgrade them yourselves. Upgrading a unit will also increase its damage infliction and resistance as well as give it an extra ability or buff.
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